<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{0EF1AD51-B9E5-4851-B2BD-B84FBEA700E8}" SchemaVersion="103">
	<AudioObjects>
		<WorkUnit Name="Default Work Unit" ID="{0EF1AD51-B9E5-4851-B2BD-B84FBEA700E8}" PersistMode="Standalone">
			<ChildrenList>
				<Folder Name="Shield SFX" ID="{2662B22F-7F37-44D7-B553-4C2770A94E14}" ShortID="447095917">
					<ChildrenList>
						<RandomSequenceContainer Name="NPC_S_Barge" ID="{32641861-6089-45F6-A08F-70694B4C2AD5}" ShortID="847162751">
							<PropertyList>
								<Property Name="3DSpatialization" Type="int16" Value="2"/>
								<Property Name="EnableDiffraction" Type="bool" Value="True"/>
								<Property Name="GameAuxSendHPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{5DA3FFA8-ACF0-4D39-9A0A-C4E4321D4755}" ShortID="954426590">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{F02D2842-DD75-44D4-8DCF-285E748E6232}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendLPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{7EB8F223-B8D5-4D57-8DD1-3CB2D98038EC}" ShortID="1014694527">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{4B46DB87-CAAD-46B5-8BAA-CB3B46274D07}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendVolume" Type="Real64">
									<ValueList>
										<Value>-10</Value>
									</ValueList>
								</Property>
								<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
							</PropertyList>
							<ReferenceList>
								<Reference Name="Attenuation">
									<Custom>
										<Attenuation Name="Attenuation (Custom)" ID="{F8EDD240-176C-40C7-B0FD-286C272EEEF9}" ShortID="908796111">
											<PropertyList>
												<Property Name="ConeUse" Type="bool">
													<ValueList>
														<Value>True</Value>
													</ValueList>
												</Property>
												<Property Name="RadiusMax" Type="Real64" Value="1000"/>
											</PropertyList>
											<CurveUsageInfoList>
												<VolumeDryUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
														<Curve Name="VolumeDry" ID="{83C0A1E5-3276-4AD4-B883-DC5593BE29BE}">
															<PropertyList>
																<Property Name="Flags" Type="int32" Value="3"/>
															</PropertyList>
															<PointList>
																<Point>
																	<XPos>0</XPos>
																	<YPos>0</YPos>
																	<Flags>5</Flags>
																</Point>
																<Point>
																	<XPos>1000</XPos>
																	<YPos>-200</YPos>
																	<Flags>37</Flags>
																</Point>
															</PointList>
														</Curve>
													</CurveUsageInfo>
												</VolumeDryUsage>
												<VolumeWetGameUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetGameUsage>
												<VolumeWetUserUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetUserUsage>
												<LowPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</LowPassFilterUsage>
												<HighPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</HighPassFilterUsage>
												<SpreadUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</SpreadUsage>
												<FocusUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</FocusUsage>
											</CurveUsageInfoList>
										</Attenuation>
									</Custom>
								</Reference>
								<Reference Name="Conversion">
									<ObjectRef Name="Vorbis Auto Detect High" ID="{6F6A99BE-4FD1-49D3-89AF-54BE30CA1588}" WorkUnitID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}"/>
								</Reference>
								<Reference Name="OutputBus">
									<ObjectRef Name="NPC_System" ID="{16B19F86-B3F0-438F-90EC-35DE2F203D21}" WorkUnitID="{F31C8965-D750-42B7-87B8-CFD0E7EF0B8A}"/>
								</Reference>
							</ReferenceList>
							<ObjectLists/>
						</RandomSequenceContainer>
						<RandomSequenceContainer Name="shield_dink" ID="{9538D480-2361-405B-B02C-0DA8019FC36A}" ShortID="791985700">
							<PropertyList>
								<Property Name="3DSpatialization" Type="int16" Value="2"/>
								<Property Name="EnableDiffraction" Type="bool" Value="True"/>
								<Property Name="GameAuxSendHPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{F61D962B-3BAC-4196-87D3-ABE4DCE64DF7}" ShortID="846050448">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{75627B03-9B9C-49A5-8D02-DBBA51B6C1AD}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendLPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{E245CB88-6FDE-44F8-ABE6-CDEDCB0D9F87}" ShortID="1012878962">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{9B5714C7-3EBE-4F4E-AA66-2C0637F091C8}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendVolume" Type="Real64">
									<ValueList>
										<Value>-10</Value>
									</ValueList>
								</Property>
								<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
							</PropertyList>
							<ReferenceList>
								<Reference Name="Attenuation">
									<Custom>
										<Attenuation Name="Attenuation (Custom)" ID="{9CBB0B72-56B6-4E69-AD2A-0ABF279DF60E}" ShortID="910661892">
											<PropertyList>
												<Property Name="ConeUse" Type="bool">
													<ValueList>
														<Value>True</Value>
													</ValueList>
												</Property>
												<Property Name="RadiusMax" Type="Real64" Value="3000"/>
											</PropertyList>
											<CurveUsageInfoList>
												<VolumeDryUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
														<Curve Name="VolumeDry" ID="{4512EB93-881E-4091-B84A-3A5DA6E1BEBB}">
															<PropertyList>
																<Property Name="Flags" Type="int32" Value="3"/>
															</PropertyList>
															<PointList>
																<Point>
																	<XPos>0</XPos>
																	<YPos>0</YPos>
																	<Flags>5</Flags>
																</Point>
																<Point>
																	<XPos>3000</XPos>
																	<YPos>-200</YPos>
																	<Flags>37</Flags>
																</Point>
															</PointList>
														</Curve>
													</CurveUsageInfo>
												</VolumeDryUsage>
												<VolumeWetGameUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetGameUsage>
												<VolumeWetUserUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetUserUsage>
												<LowPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</LowPassFilterUsage>
												<HighPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</HighPassFilterUsage>
												<SpreadUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</SpreadUsage>
												<FocusUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</FocusUsage>
											</CurveUsageInfoList>
										</Attenuation>
									</Custom>
								</Reference>
								<Reference Name="Conversion">
									<ObjectRef Name="Vorbis Auto Detect High" ID="{6F6A99BE-4FD1-49D3-89AF-54BE30CA1588}" WorkUnitID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}"/>
								</Reference>
								<Reference Name="OutputBus">
									<ObjectRef Name="NPC_System" ID="{16B19F86-B3F0-438F-90EC-35DE2F203D21}" WorkUnitID="{F31C8965-D750-42B7-87B8-CFD0E7EF0B8A}"/>
								</Reference>
							</ReferenceList>
							<ObjectLists/>
						</RandomSequenceContainer>
						<RandomSequenceContainer Name="shield_peephole_break" ID="{34D37C04-5842-4D0E-BF1F-EB626153E809}" ShortID="462938039">
							<PropertyList>
								<Property Name="3DSpatialization" Type="int16" Value="2"/>
								<Property Name="EnableDiffraction" Type="bool" Value="True"/>
								<Property Name="GameAuxSendHPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{96A3B583-D750-4FF2-94B1-DAB408C798CA}" ShortID="482511001">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{AAC6D753-EF9D-4CEE-95A1-82BD53C73F8F}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendLPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{5B871FA5-0F83-444B-9831-B731C3F18D9F}" ShortID="1000423467">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{57C36533-0240-4EC5-9B15-4B4605D706FC}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendVolume" Type="Real64">
									<ValueList>
										<Value>-10</Value>
									</ValueList>
								</Property>
								<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
							</PropertyList>
							<ReferenceList>
								<Reference Name="Attenuation">
									<Custom>
										<Attenuation Name="Attenuation (Custom)" ID="{98A97F08-09A9-40F2-B3E3-1FCE22C91FC1}" ShortID="3918856">
											<PropertyList>
												<Property Name="ConeUse" Type="bool">
													<ValueList>
														<Value>True</Value>
													</ValueList>
												</Property>
												<Property Name="RadiusMax" Type="Real64" Value="3000"/>
											</PropertyList>
											<CurveUsageInfoList>
												<VolumeDryUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
														<Curve Name="VolumeDry" ID="{A05A6687-B448-4966-A662-5D3E0C6232B2}">
															<PropertyList>
																<Property Name="Flags" Type="int32" Value="3"/>
															</PropertyList>
															<PointList>
																<Point>
																	<XPos>0</XPos>
																	<YPos>0</YPos>
																	<Flags>5</Flags>
																</Point>
																<Point>
																	<XPos>3000</XPos>
																	<YPos>-200</YPos>
																	<Flags>37</Flags>
																</Point>
															</PointList>
														</Curve>
													</CurveUsageInfo>
												</VolumeDryUsage>
												<VolumeWetGameUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetGameUsage>
												<VolumeWetUserUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetUserUsage>
												<LowPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</LowPassFilterUsage>
												<HighPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</HighPassFilterUsage>
												<SpreadUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</SpreadUsage>
												<FocusUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</FocusUsage>
											</CurveUsageInfoList>
										</Attenuation>
									</Custom>
								</Reference>
								<Reference Name="Conversion">
									<ObjectRef Name="Vorbis Auto Detect High" ID="{6F6A99BE-4FD1-49D3-89AF-54BE30CA1588}" WorkUnitID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}"/>
								</Reference>
								<Reference Name="OutputBus">
									<ObjectRef Name="NPC_System" ID="{16B19F86-B3F0-438F-90EC-35DE2F203D21}" WorkUnitID="{F31C8965-D750-42B7-87B8-CFD0E7EF0B8A}"/>
								</Reference>
							</ReferenceList>
							<ObjectLists/>
						</RandomSequenceContainer>
					</ChildrenList>
				</Folder>
			</ChildrenList>
		</WorkUnit>
	</AudioObjects>
</WwiseDocument>
