<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{0EF1AD51-B9E5-4851-B2BD-B84FBEA700E8}" SchemaVersion="103">
	<AudioObjects>
		<WorkUnit Name="Default Work Unit" ID="{0EF1AD51-B9E5-4851-B2BD-B84FBEA700E8}" PersistMode="Standalone">
			<ChildrenList>
				<Folder Name="Sliding SFX" ID="{2662B22F-7F37-44D7-B553-4C2770A94E14}" ShortID="447095917">
					<ChildrenList>
						<RandomSequenceContainer Name="Slide SFX" ID="{2B3674E0-A599-46C2-89F8-FA01E137B414}" ShortID="83594365">
							<PropertyList>
								<Property Name="3DSpatialization" Type="int16" Value="2"/>
								<Property Name="EnableDiffraction" Type="bool" Value="True"/>
								<Property Name="GameAuxSendHPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{978786E6-C55B-4B4F-B912-8252EA7F3D12}" ShortID="512216277">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{3DF3017F-28AA-4D57-A05C-19230D880260}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendLPF" Type="int16">
									<RTPCList>
										<RTPC Name="" ID="{A8EE4B78-06C6-4E1F-B764-48C6221F2D91}" ShortID="457942073">
											<ReferenceList>
												<Reference Name="ControlInput">
													<ObjectRef Name="global_obstruction" ID="{8F2C982A-82BD-487A-9DCD-07CB12E0FA11}" WorkUnitID="{170944DF-3529-4489-B43D-09E751372CA8}"/>
												</Reference>
											</ReferenceList>
											<Curve Name="" ID="{4429D845-B32C-4490-8E80-371E01E8AEF0}">
												<PropertyList>
													<Property Name="Flags" Type="int32" Value="65537"/>
												</PropertyList>
												<PointList>
													<Point>
														<XPos>0</XPos>
														<YPos>100</YPos>
														<Flags>5</Flags>
													</Point>
													<Point>
														<XPos>100</XPos>
														<YPos>100</YPos>
														<Flags>37</Flags>
													</Point>
												</PointList>
											</Curve>
										</RTPC>
									</RTPCList>
								</Property>
								<Property Name="GameAuxSendVolume" Type="Real64">
									<ValueList>
										<Value>-10</Value>
									</ValueList>
								</Property>
								<Property Name="PlayMechanismLoop" Type="bool" Value="True"/>
								<Property Name="PlayMechanismStepOrContinuous" Type="int16" Value="0"/>
								<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
							</PropertyList>
							<ReferenceList>
								<Reference Name="Attenuation">
									<Custom>
										<Attenuation Name="Attenuation (Custom)" ID="{12D18576-E609-43BF-AE60-37292782DD62}" ShortID="305942495">
											<PropertyList>
												<Property Name="ConeUse" Type="bool">
													<ValueList>
														<Value>True</Value>
													</ValueList>
												</Property>
												<Property Name="RadiusMax" Type="Real64" Value="1000"/>
											</PropertyList>
											<CurveUsageInfoList>
												<VolumeDryUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
														<Curve Name="VolumeDry" ID="{445C60A7-8D62-4FFB-B412-5F5FA613123D}">
															<PropertyList>
																<Property Name="Flags" Type="int32" Value="3"/>
															</PropertyList>
															<PointList>
																<Point>
																	<XPos>0</XPos>
																	<YPos>0</YPos>
																	<Flags>5</Flags>
																</Point>
																<Point>
																	<XPos>1000</XPos>
																	<YPos>-200</YPos>
																	<Flags>37</Flags>
																</Point>
															</PointList>
														</Curve>
													</CurveUsageInfo>
												</VolumeDryUsage>
												<VolumeWetGameUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetGameUsage>
												<VolumeWetUserUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
												</VolumeWetUserUsage>
												<LowPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</LowPassFilterUsage>
												<HighPassFilterUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</HighPassFilterUsage>
												<SpreadUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</SpreadUsage>
												<FocusUsage>
													<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
												</FocusUsage>
											</CurveUsageInfoList>
										</Attenuation>
									</Custom>
								</Reference>
								<Reference Name="Conversion">
									<ObjectRef Name="Vorbis Auto Detect High" ID="{6F6A99BE-4FD1-49D3-89AF-54BE30CA1588}" WorkUnitID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}"/>
								</Reference>
								<Reference Name="OutputBus">
									<ObjectRef Name="Low_LevelSFX" ID="{8F53826B-2C1C-420D-974C-FA8D3CFC7A55}" WorkUnitID="{F31C8965-D750-42B7-87B8-CFD0E7EF0B8A}"/>
								</Reference>
							</ReferenceList>
							<ObjectLists/>
						</RandomSequenceContainer>
					</ChildrenList>
				</Folder>
			</ChildrenList>
		</WorkUnit>
	</AudioObjects>
</WwiseDocument>
