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Welcome to the Payday 3 Wwise/Event Audio Modding Guide!

Returning users from the original google doc, should go through the First Time Setup again. I promise this is the last time, and is required for proper following of the guides.

“What are the benefits of replacing audio with Events instead of just using this image/svg+xml ?”

Some of the more “simple” mods can use the PD3AudioModder tool, like replacing some small sound effects in the game. But some audio can have some strict expectations and can play weird/cut off with just simply replacing the audio directly without Wwise Events, or can even be impossible because of the way audio is handled in Papaya 3.

With Event replacing, the audio can be as long as you want and can be fancy with transitions, strict list of audio to play, sequences, control of which audio to play randomly, and potentially more!

It will also have the advantage of making mods smaller in size with compression methods built into wwise unreal integration, and not needing to have the same audio file copied several times to replace multiple audio sounds.

Tools to install

I 100% recommend you add this tool image/svg+xml here to your system as well, as it makes packing your mod significantly easier (this guide also uses it within the steps).

I use this tool to easily and locally convert files.

Things to keep in mind

All audio used for this is REQUIRED to be in the .wav format.

If you find some of the images hard to see, you can Right Click on them and "Open Image in New Tab" for a higher resolution view.

Table of Contents can be found on the left, and right of each page/guide.

You can navigate between pages with the arrows on the bottom of the page. Some guides will instruct you to go to the next page.


Current Progress/Planned
  • First Time Setup

  • Tips

  • Wwise Information

  • Audio Obstruction

  • Standard Enemies SFX

  • Standard Enemies Voice Lines

    • Guards & SWAT
    • Police
    • Smalltalk Police
    • Dispatch Pager Speech
    • Radio Dispatcher
    • First Responder Megaphone
  • Specials SFX

    • Bulldozer
    • Cloaker
    • Nader
    • Shield
    • Sniper
    • Techie
    • Zapper
  • Specials Voice Lines

    • Bulldozer
    • Cloaker
    • Nader
    • Shield
    • Techie
    • Drones
    • Zapper
  • FBI

  • Shade - Core Heists

  • Shade - Side Hustles
  • Shade - The Bad Apple
  • Shade - Smash & Grab
  • Shade - Tutorials

  • Subtitle integration

  • Building SFX

    • Alarms
    • Elevator
    • Night Club Music
  • Player Interactions

    • Player Phone
    • Elevator Prying
    • Radio Lure
  • Player Overkill Weapons

    • Sociopath
    • Potentially more
  • Mod Add-ons

  • Misc.

    • Main Menu Music Event
    • Phone Hacking Circle
    • Overkill Delivery Drone
  • Paking Your Mod

  • Paking Your Heist Jukebox Mod

  • Paking Your Main Menu Jukebox Mod

Current Versions

Wwise Project ver 0.8.5

Unreal Engine Project ver 1.0

Guide ver 0.8.5